Kelly Sapergia's Podcast and Blog

Welcome to my blog and podcast! This is where you can download episodes of my podcast, or read the show notes for each episode. The podcast features reviews of games and software, music-related items, podsafe music, etc., while the blog will feature articles, videos, etc. that I find interesting.

If you'd like to comment on an article or anything you hear in the podcast, there are various ways you can do this:

June 23, 2011

Long Time No Blog! (Or A Quick Update From Me)

Filed under: Audio Production,Podcast,Software — Kelly Sapergia @ 5:31 PM

Wow, I can’t believe it’s been over a year and a half since I wrote anything here. Guess that’s what happens when you’re having fun, right? Anyway, things are going well here at the KJS Productions studio, as I’m working on a variety of projects these days. When I’m not doing that, I’m spending time bowling, performing at local jam sessions, and, of course, learning as much as I can about Sonar.

Speaking of Sonar, I recorded a demonstration last year for Innovations, the excellent technology show on The Global Voice, the Internet radio station I now broadcast on, regarding how to record a composition using it, along with the free JSonar scripts for JAWS.
(You can find it on JSonar’s site, Blind Cool Tech, and my audio reviews page.)
I’m very delighted that so many people are finding it useful, and look forward to doing more podcasts and blog entries about using Sonar with assistive technology when time allows. One thing I should note, however, is that shortly after producing that demo, I purchased CakeTalking from Dancing Dots, and have been using it ever since. OK, I know what you’re thinking: “Does that mean he hates JSonar now?”
The answer is absolutely not. I think both products are wonderful, but I’ve felt for a long time that I needed something different. As a result, in future podcasts, when I do anything in Sonar, you’ll most likely hear me using CT for the accessibility, but I’m certainly not abandoning JSonar users. Whenever possible, I’ll try to describe how to perform various actions with JSonar, but the process should be pretty much identical regardless of what you’re using.

Speaking of podcasts, work is slowly being done for Episode 7. I’m not going to speculate on when it’ll be ready, but I’m sure you’ll enjoy it.
In the meantime, feel free to leave a comment here or to contact me through my website to let me know what you’d like to see discussed/demonstrated for future episodes.
I’m considering changing the focus of the podcast to be more about audio production than games, but it’s just an idea at the moment.

January 23, 2010

My First Impressions of Sonar 8.5.2

Filed under: Audio Production,Software — Kelly Sapergia @ 7:45 PM

At long last, I’m finally getting a chance to tell you about some of my experiences with version 8.5.2 of Sonar by CakeWalk.
In case you’re curious, I started working with it on December 16, 2009, a couple days after purchasing the upgrade. For the first time, I could download it instead of waiting for the boxed version. It’s a great way to get Sonar, but I was expecting to have to download a bunch of files that would unzip into one big file. Instead, I had to get the setup file, which was practically 2GB in size, and took over 5 hours to download. (If you’re on dial-up, get the boxed version. Believe me, you’ll be there forever!)

The first thing that surprised me was that, in the normal template, you now get two tracks by default instead of four. Previously, the template consisted of two audio and two MIDI tracks, but now you get one of each. This isn’t a bad thing, since you can add additional tracks at any time, so it’s more of a case of getting used to it.
The only thing I had to fix in the Normal Template was to make it load the layout used by JSonar, the set of scripts I use with JAWS for Windows. If it’s not loaded, you can expect all sorts of problems, such as the Media Browser not displaying properly, and, in the case of a song a friend sent me, FX bins all over the place, even though there were only two on the track. (For those of you who are just getting into Sonar, the FX bin is where you can load a soft synth or audio effect to be used exclusively on that track.) In any case, all I had to do was load the Normal template, load the JSonar layout, and re-save the template. Problem solved!

Now here’s something that really got me excited. While browsing the MIDI track’s controls, I came across, get ready for this, an arpeggiator! OK, I know what you’re thinking, so what? That was my reaction at first, but once you enable it, you’ll be having lots of fun.
Project5, CakeWalk’s synth workstation program (which I don’t believe is being sold anymore), had an arpeggiator that you could use on any MIDI track, even if the synth didn’t have it. Now, after all these years, it’s finally in Sonar. I spent a few minutes trying the various presets using a piano sound from my Roland EXR-3S keyboard, and what I’ve heard so far sounds pretty good! But is it just me, or are there a lot of duplicates?
Later on, I loaded in one of my favorite soft synths, Z3TA+ (or Zeta as I’ll refer to it), and tried the arpeggiator with it, even though it has it’s own on a lot of the presets. Wow, this combination is awesome! I hope to produce an audio demo of this feature soon.

Well, that’s all for now, but I’ll continue to update you on my experiences with this excellent version of the product as time permits.

January 7, 2010

A Note About My Comment Line

Filed under: Podcast — Kelly Sapergia @ 10:50 AM

This is just to advise you that the comment line mentioned in my podcast is no longer available. You can still leave comments via this blog (registration is required), or through my personal website.

Episode 6: Fun with Dimension Pro and More

Filed under: Podcast — Kelly Sapergia @ 10:33 AM

This edition features a demonstration of Dimension Pro from CakeWalk, a review of Jim Kitchen’s new audio game, “Homer On A Harley”, music, and a lot more!

Other links mentioned in this edition:

Music Featured:

Download Episode 6

Episode 5: My Review of Sarah from PCS Games

Filed under: Podcast — Kelly Sapergia @ 10:31 AM

This edition features my review of “Sarah and the Castle of Witchcraft and Wizardry” from PCS Games.

Music featured in this podcast includes:

  • Theme music: Into The Night by Maxim G.
  • Ending theme for this episode: Contimune by LVX Nova

Download Episode 5

Episode 4: My Studio, Internet TV, and Mod Files

Filed under: Podcast — Kelly Sapergia @ 10:30 AM

On this edition of the podcast, I’ll take you on a tour of my studio and talk about the equipment I use, and will also demonstrate a website that makes finding and watching Internet TV stations easy.

Links mentioned in this podcast include:

Songs Featured:

Special thanks to Damien Sadler of X-Sight Interactive for his DecTalk Scripter program (which is no longer available), and for additional music.

Download Episode 4

Episode 3: SidPlay2W, Rock The Rink, and More!

Filed under: Podcast — Kelly Sapergia @ 10:29 AM

On this edition, we take a look at SidPlay2W, a program that lets you play C64 SID music files in Windows. A good place to find these files is to download the HVSC (High Voltage SID Collection).
This podcast also features a new “Game Reviews” section, where I’ll occasionally be demonstrating games for systems like the Playstation 1, the original NES, and the PC. For this edition, we’ve got two reviews for you: NHL Rock the Rink by Electronic Arts for the original Playstation, and a stereo version of my review of Shades of Doom from GMA Games, which originally aired on the June 6, 2001 edition of ACB Radio Mainstream’s “Main Menu” show.

Other links mentioned include:

Songs Featured:

Theme Music: “Into The Night” by Maxim G.

From Magnatune:

Download Episode 3

Episode 2: Magnatune and PodsafeAudio Selections

Filed under: Podcast — Kelly Sapergia @ 10:27 AM

On this edition, I play some of my favorite songs from Magnatune and PodsafeAudio.com.

Songs Featured:

Theme Music: “Into The Night” by Maxim G.

From Magnatune:

From PodsafeAudio.com:

Download Episode 2

January 6, 2010

Episode 1: My Bio and C64 Music Remixes

Filed under: Podcast — Kelly Sapergia @ 1:16 PM

The first episode of my podcast features a short bio about myself, as well as a discussion about Commodore 64 music and
remixes.

Links Mentioned:

Download Episode 1

Reposting Episodes of My Podcast

Filed under: Podcast — Kelly Sapergia @ 1:13 PM

The next few posts will be repostings of the show notes for episodes 1 through 6 of my podcast. New episodes are being worked on, but I’m not sure when they’ll be available. Keep checking this blog for more information.

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